
Anyone can master the fundamentals of game
design — no technological expertise is necessary. The Art of Game
Design: A Book of Lenses shows that the same basic principles
of psychology that work for board games, card games and athletic
games also are the keys to making top-quality videogames. |
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"Easily the most comprehensive, practical
book I’ve ever seen on game design." |
- Will Wright, designer of The Sims,
SimCity, and Spore |
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"Inspiring and practical for both veterans
and beginners." |
- Bob Bates, game designer, co-founder
Legend Entertainment |
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| "It is fertilizer for the subconscious..." |
- Kyle Gabler, game designer (founder of 2D Boy,
makers of World of Goo) |
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